From my post on Temp Sibb:
katimus wrote:I noticed that the will to talk about Xenoblade on the main forums has died down a bit. I know it's not part of the "series" due to its Xeno title being a tack-on, but we've included it in our forum set for the past two years, and I see no reason to chop it off.
That being said, I loved Xenoblade. How about yall?
Adrak wrote:Even thoughwas lacking as a villain, it still doesn't change the fact that he was really amusing. His comments about
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Mumkharwere so amazingly hammy. It's kind of sadistic of me to laugh at that, but I found it hilarious.
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chopping Fiora like butter
katimus wrote:Mumkhar is my moon in a non-moon sky. He's HORRIBLE, but I think I love him all the much more for it. |3
Adrak wrote:I consider Mumkhar to be the Albedo of Xenoblade, in that he's the incredibly hammy villain that just steals the show. Whenever he's on screen, he's always the center of attention.
katimus wrote:I hadn't thought to compare him to Albedo, though it is a pretty spot-on comparison. Since he looks more like Margulis and has a rivalry with Dunban Uzuki, I was more inclined to think he was more like Margulis, but he's definitely not. Good call! :3
Adrak wrote:I think it works since they're both obsessed with their rival (Albedo-Jr. and Mumkhar-Dunban), which makes some sense.
katimus wrote:Albedo's brotherly obsession does match up quite well. Thinking of sticking Mumkhar in with the other URTVs is a very amusing throught, tho. I think I need to try to draw some fanart to that effect. XD
Jintoki wrote:I really enjoyed Xenoblade for its scale. I really felt I was in this really big world, on a big adventure. The story didn't really grip me until about 70 or so hours in (I played over 100 hours, but I don't remember the final count), but I still really had fun with the game. The atmosphere and music <3
Also, I feel like if I ever want to go on a vacation, I'll just pop in Xenoblade (which sounds slightly sad, I guess).
katimus wrote:The thing about Xenoblade is that it's kinda so dynamic and everyone moves at their own pace that saying 70 hours in doesn't really give that good of an idea of how far in you were. XD At 70 hours, I think I was still mapping all of Eryth Sea. Care to clarify?
Jintoki wrote:^lol, very true.
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And when I say the story didn't really grip me, I meant around the time it was revealed Fiora was still alive, or, perhaps revived to pilot a mechon.
I mean, I really tried to like the characters, but I couldn't get as emotionally invested as I could with Xenosaga or Xenogears. I still love the game for its atmosphere, music, and addictive gameplay, though. I really want to play it again someday just to run around the map. XD
Adrak wrote:
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My problem with the story is that I really felt like it fell flat after the fall of Mechonis. The story at least had a really epic feel up to that point, and the scenes during the fall were the most climactic in the game. The ending scenes with the Disciples and Zanza himself all felt really lacking. Zanza left me really underwhelmed, and those plot twist with him and Meyneth on the space station just left a really bad taste in my mouth. That's just me personally.
katimus wrote:I suppose that's understandable. Team Monado was tasked with gameplay first and story second, so I can see where the characters would fall short. I honestly think stamping Xeno on the title shot up the fans' expectations for the story and the characters, and
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for me, almost everything after Mumkhar died was a total flatline for me. Dickson betraying everyone sort of jump-started my heart, but Egil's villainship was too short-lived for it to mean anything. I have friends who RP scientist Meyneth and Klaus, but they do so on, like, fumes. The Bronados always manage to impress the crap out of me.
I think I walked out as relatively pleased with it as I was because I didn't walk in with a lot of expectations?
Adrak wrote:Well, I did still really enjoy the game. I was definitely not expecting the typical Xeno experience, but was still pleased. I just really liked the final scenes on Mechonis.
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Zanza's reveal and Dickson's betrayal were really cool, and all the scenes there were really epic and really interesting. I was expecting the plot to get fantastic from there, but it really didn't, at least not for me. The villains never really had any more development or awesome reveals past there, and as I said, I wasn't really impressed with the final reveals. I still enjoyed the experience overall though, and I did enjoy Alvis' character. I can never hear his voice without thinking of Angelo from Dragon Quest VIII.