For those interested, here is the link to the live stream that is happening today!
EDIT: The live stream has ended, but you can still watch it here.
My gosh, the hype! NLA looks pretty huge. But I really just want to go cruising in a mech.
katimus_prime wrote:Wait, people are dissing on Tanaka????
Where do I point my flame thrower? >:[
Jintoki wrote:I'll be devil's advocate and say I'm not a huge fan of the character models. Tanaka has a great art style, but it hasn't transitioned well into 3D.
Yikari wrote:
I'm just an amateur at this, but, in my opinion, the people models are just not detailed enough for more close-up shots.
katimus_prime wrote: I will give you this on the Tanaka in 3D thing, though. Younger characters with rounder faces are hard to model and look nice in that style, so I understand a little, but perplexed that people are really agressiv about throwing mud. O_o They haven't really shown a whole lot of emotional scenes to us yet either, so I don't think we're getting the whole picture on the characters just yet. I would love, LOVE, to see the 2D designs for all of them.
Gottfried wrote:katimus_prime wrote: I will give you this on the Tanaka in 3D thing, though. Younger characters with rounder faces are hard to model and look nice in that style, so I understand a little, but perplexed that people are really agressiv about throwing mud. O_o They haven't really shown a whole lot of emotional scenes to us yet either, so I don't think we're getting the whole picture on the characters just yet. I would love, LOVE, to see the 2D designs for all of them.
I dont know. I think they nailed the style they were looking for.
They look like dolls (No implied relation to the new gear names). Pretty standard traditional japanese beauty norms. Western society used to have similar expressions of youthful beauty, and thats where those creepy porceline dolls came from.
RadicalDreamer wrote:Gottfried wrote:katimus_prime wrote: I will give you this on the Tanaka in 3D thing, though. Younger characters with rounder faces are hard to model and look nice in that style, so I understand a little, but perplexed that people are really agressiv about throwing mud. O_o They haven't really shown a whole lot of emotional scenes to us yet either, so I don't think we're getting the whole picture on the characters just yet. I would love, LOVE, to see the 2D designs for all of them.
I dont know. I think they nailed the style they were looking for.
They look like dolls (No implied relation to the new gear names). Pretty standard traditional japanese beauty norms. Western society used to have similar expressions of youthful beauty, and thats where those creepy porceline dolls came from.
So, "standard traditional japanese beauty norms" are to look like a cartoon character ?
I don't get what you're saying. And the "porceline" effect is pretty much a result of the HD technology used on anime characters. Maybe one thing we could say is that their bodies look more realistic while their faces are cartoon-esque. Is this what bothering people in the end ? People are talking about "uncanny valley" when they're talking about the faces. Usually, it's used to describe ultra-realistic 3D characters with flaws (dead eyes in particular, but also awkward gestures *both of those things are an animation problem*) that break the illusion of reality.
The first Xenoblade had low res models and the cartoony style was therefore more evident (but I'm sure people would be more weirded out if all the characters looked HD... in fact, the characters end up looking weirder on Dolphin when people try to "improve" the graphics).... If you use more realistic textures and body structures with HD technology, people expect the characters to look realistic from head to toes. Not cartoony. Hence my reasoning that maybe cell-shading is better for anime/creative styles in this day and age (I, for example, prefer Yoshitaka Amano's art when it's in 2D... a FF6 console remake would be 10 times more beautiful and creative looking if it was in cell shading/2D instead of full 3D). Unless you can hire Pixar/Disney for continous flawless animation (remember though, at the beginning of 3D animation, cartoony human characters looked weird, like in the first Toy Story).
Well, I'm trying to make sense of all this fuss... even if I personally like the designs and ain't bothered by the faces.
By the way, did you see the female preset models for the MC, Kat ? Most of them are actually pretty (particularly the ones with the bigger eyes, actually... I see nothing ugly about them).
One of my favs I may use (really cute) :
It's the guys I'm not liking as much (besides the Yu Narukami model and a few others). Especially the more "realistic" ones who look kind of constipated (and what's up with the mohawk hairstyle? It's like it ends up in every single character creation tool). And of course, the red-haired one chosen for the game's promotion.
Honestly, the other guy party members look better to me (I like Guin for example, I do find Lu/Lou a bit weird but it's not even Tanaka who designed him).
Also, talking about the options we have but... I kind of have a problem with the character creation tool, as a woman. Some of the voice description for women can be awful (spoiled?ditzy?sexy *where is my sexy dude voice?nowhere*?). Some would take a bit offense with the boob size thing, because it has no male equivalent (chest/muscles size). I don't take much offense with that, though I recognize the issue. What bothers me more is that you can't make an older lady at all while it is allowed for the guys. Mustaches and beards are only limited to certain male faces too (it's not the fact we can't give beards to ladies that bother me lol... it's just the fact we apparently can't apply them to any male face we want).
And looking at this, I wonder how deep this custom system really goes...
RadicalDreamer wrote:Yes, Japan enjoys their delicate looking girls (and boys). But you're going to have to explain to me the existence a tons of big eyed american children movies too. Recent ones. Like say... Frozen.
Anyway, I just like Tanaka's cartoon/manga stuff and don't find it much creepy and I'll leave it as that.
Lyn is a cutie, btw.
But really, it's not just Tangled/Frozen. Disney used the "big expressive eyes" before Japan got influenced by Disney. I found this on the internet :Gottfried wrote:
Being that she is considerablly younger than the generation shes replacing, she has different inspirations than them, it turns out she was a fan of some Japanese animations, and found the enlarged eyes to be very expressive.
Appparently, the reason why characters have large eyes is because of how emotional the characters are. Girls tend to how the large rounded eyes the most, but there are boys who have them as well. Also, Osamu Tezuka is (basically the godfather of manga) initially drew characters with large eyes, and his technique caught on. Tezuka was influenced by Disney artists and decided to emulate that art.
While the art can be incredibly realistic or cartoonish, it is often noted that the characters have large eyes (female characters usually have larger eyes than male characters), small noses, tiny mouths, and flat faces. Large eyes have become a permanent fixture in manga and anime since the 1960s when Osamu Tezuka (see above) started drawing them in this way, mimicking the style of Disney cartoons from the United States.
Gottfried wrote:But its not necessarily pieces or parts that are giving people these reactions to Tanaka's character designs. Its the specific combination, and intent, to make the characters look like dolls.
You're telling me Disney characters, female characters in particular (especially during the 90's) didn't have cheruby faces ? Really ? Frozen's girls don't look cheruby ? I beg to differ.Gottfried wrote:Keene's characters for example, dont have that cheruby lower jaw and mouths.
Reacting late to this part but... you do know that asian people generally do this in order to "look more like westerners" and not "dolls", right ?Gottfried wrote:The double eye lid makes asian eyes appear bigger. The japanese will go to astounding lengths for this, from glue, to tape, to it being the countries #1 cosmetic surgery choice.
RadicalDreamer wrote:But really, it's not just Tangled/Frozen. Disney used the "big expressive eyes" before Japan got influenced by Disney. I found this on the internet :Gottfried wrote:
Being that she is considerablly younger than the generation shes replacing, she has different inspirations than them, it turns out she was a fan of some Japanese animations, and found the enlarged eyes to be very expressive.
https://answers.yahoo.com/question/index;_ylt=A0LEVien999UukYAu0SPAwx.;_ylu=X3oDMTByMG04Z2o2BHNlYwNzcgRwb3MDMQRjb2xvA2JmMQR2dGlkAw--?qid=20060927233627AA363iQ
Appparently, the reason why characters have large eyes is because of how emotional the characters are. Girls tend to how the large rounded eyes the most, but there are boys who have them as well. Also, Osamu Tezuka is (basically the godfather of manga) initially drew characters with large eyes, and his technique caught on. Tezuka was influenced by Disney artists and decided to emulate that art.
While the art can be incredibly realistic or cartoonish, it is often noted that the characters have large eyes (female characters usually have larger eyes than male characters), small noses, tiny mouths, and flat faces. Large eyes have become a permanent fixture in manga and anime since the 1960s when Osamu Tezuka (see above) started drawing them in this way, mimicking the style of Disney cartoons from the United States.
So, this just means things went full circle.Gottfried wrote:But its not necessarily pieces or parts that are giving people these reactions to Tanaka's character designs. Its the specific combination, and intent, to make the characters look like dolls.
I just disagree with this. I don't think they meant to purposely make the characters look like "dolls". I have a hard time having this discussion because... big eyes were used for so long on cartoon characters for expressiveness and to represent youth that I don't ask myself such questions. By the way, everyone complain about Lyn about being "the worst" but she's only 13 years old.
However, I do think there might be a clash between the models' bodies and the cartoony style of the faces (and maybe the small size of the head compared to the bigger more realistic body... the red-haired preset for the MC look unpleasant because you could fit his head into his neck for example... just realized that lately).
Look at this for example. The body looks like it's from a fashion magazine while the face is cartoony :
Note : I don't think this character/preset look anything like a doll. However, the HD realistic body (I'm honestly surprised at the normal sized hips) + the cartoon head could be seen as "jarring".
Note 2 : the game seems to have issues with shadows (I've also seen a huge running monster not connecting with the ground in the latest direct). I don't care much, though.You're telling me Disney characters, female characters in particular (especially during the 90's) didn't have cheruby faces ? Really ? Frozen's girls don't look cheruby ? I beg to differ.Gottfried wrote:Keene's characters for example, dont have that cheruby lower jaw and mouths.Reacting late to this part but... you do know that asian people generally do this in order to "look more like westerners" and not "dolls", right ?Gottfried wrote:The double eye lid makes asian eyes appear bigger. The japanese will go to astounding lengths for this, from glue, to tape, to it being the countries #1 cosmetic surgery choice.