by RadicalDreamer Fri Feb 14, 2014 8:31 pm
I'm having a laugh at Neogaf over the people who says they're disappointed that Xenoblade's dull gameplay is back. Didn't you watch the previous trailers ? This new trailer barely reveals anything new and you decide to complain about the gameplay NOW ? It's because of the lack of information that I'm disappointed myself (don't care about the gameplay, aside the AI, it didn't bother me in Xenoblade... the thing that bothered me were dull sidequests and the trailer doesn't show if it was improved or not). Where is the story/characters trailer ? Does that mean this game is really going to be a MMORPG ?
Some people keep saying "It's Takahashi, of course there will be a fantastic story/it's going to be full of cutscenes". Problem is, those people seem to judge Takahashi as if he didn't change his mind about stories in games between Xenosaga and Xenoblade. Just like how some people would like western developers to be more like Monolith (some people also praise Monolith for being the only jRPG developper that didn't sold his soul to the west...errr... I see no difference between Monolith and Square Enix on this part, sorry) when Monolith is currently trying to be freaking Bethesda, a WESTERN developer (good luck with that, being chained to Nintendo/the WIIU and all now...).
HIDDEN FOR BETHESDA CRITICISM- Spoiler:
And Bethesda is not the most loved company by gamers, to say the least (they are just popular/sells a lot). I agree with people that Skyrim is pretty uninteresting as a RPG (can't care about your character and most NPCs, especially the companions *hi, Lydia, it'd be nice to know who the hell you are beside my lackey, maybe I would care for you if I knew*), boring as a story (who CARES about the main story anyway?) and has weak combat (doesn't bother me too much but you can't deny it's not stellar). I mainly like it for the lore (one of the most fun thing to do in Skyrim to me is read books), for the random funny crap that can happen in it and I like exploring stuff (even though I think Skyrim is kinda lazy when it comes to giving a clear visual identity to places, especially dungeons in fact). Really, I never bought Skyrim expecting a mindblowing experience. I just expected exploration and a time sink and I got that. Getting inspiration from Bethesda is just nice if we're talking big world and lots of lore/history (something Xenoblade LACKED and kinda wish X will have). But the rest is seriously to be improved on instead of being looked up to. I really hope Takahashi only look at the few good things Bethesda does.
Heck, the only hint Takahashi gave us about X's "story" is that it will be accessible to anyone in the world. Which means : "can't be too japanese anymore"... which I can't help finding homogenous and kinda racist (and I guess the only reason mechas get a pass is because of the genre's recent popularity into mainstream media). I'm talking about the japanese side of the gaming industry (and westerners responses to them now) as a whole here. I mean, like many, I also find the otaku culture unimaginative and slightly offensive but the japanese looks down on it too (Miyazaki the first). But it doesn't mean they should erase their culture from their works, for crying out loud ! And what do people mean by the "WEST" exactly ? America ?
That or it could mean that the story will be easy to understand and not very heavy. If the game turns to be a MMORPG, it would make sense.
Anyway, short story : I'm disappointed about this "new" trailer too.