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    Lunaris Adamantine

    Lunaris
    Lunaris


    Posts : 20
    Join date : 2014-08-25
    Age : 33
    Location : Florida

    Lunaris Adamantine Empty Lunaris Adamantine

    Post by Lunaris Tue Nov 25, 2014 6:04 pm

    BASICS


    Name: Lunaris Adamantine
    Age: 8 years old (appears 23)
    Gender: Male
    Race: Prototype Observational Realian. (Falsely dubbed the “200 series” by his creator)
    Occupation: First Jerusalem Excavation and Research Team Commander


    APPEARANCE


    Build: 6’0”, 170 lbs. Muscular, but also fairly slender. He was built as a male, but modeled after the 100-series Realians. This gives him a slightly feminine appearance.
    Skin: Very light-colored.
    Eyes: Deep and vibrant blue, with a pair of glasses.
    Hair: Loose and long blonde hair, kept neat in a ponytail.
    Outfit: 1JS-E&R Supervisor Uniform.


    BEHAVIOR


    Personality: Lunaris has two very distinct personalities. His main personality is almost that of a young and curious boy. He is extremely curious, and very excited about everything that is new, as well as many things that are old. His main reason for working this job is because it allows him to observe ancient relics in history, which is something that gets him easily excited.

    But while he does have that youthful attitude, he still remains very responsible. No matter how excited he might get, he still keeps his cool and gets the job done above anything else. He will also do whatever it takes to ensure his team gets out of any tough situations safely.

    Apart from that, his emotions are generally controlled by those around him. This is due to a feature his creator, Dr. Eric Pagrima, had installed in him that allows his to interpret the emotions of any consciousness’ around him. This can be useful at times, but it can also be extremely problematic.

    As for the second personality he has? He still keeps the same sense of responsibility and protection for his comrades, but in terms of emotion he is completely lacking. This happens as a result of an emotional cut-off switch installed by Dr. Pagrima. Whenever Lunaris gets overwhelmed by emotions too strong, whether from one supremely emotional person or multiple emotions adding up, his emotions will simply turn off. This was added originally to keep him from becoming overwhelmed with too many emotions, only intending to stop incoming emotions from other people. However, since Lunaris was just a prototype, Dr. Pagrima couldn’t yet figure out how to separate his true emotions from the emotions of others. So rather than stopping just the incoming emotions, it stops all emotions.

    Because of all his crazy emotional problems, he tends to keep close to just his team. He has worked with them for a few years now, and also he avoids much contact with too many people at once. He hates going into his emotionless state, so maintaining emotional balance of those around him is always one of his highest priorities.


    History: Lunaris was created in TC 4775 by a scientist named Dr. Eric Pagrima, a man who was attempting to create a Realian that could far surpass that of the 100-series Observational Realians. Though Eric was a genius, he had a bad habit of throwing things together without checking if they were compliant with each other. And such was the same with Lunaris.

    While Lunaris had been given many features that were new, a large portion were flawed or somewhat broken. The most prominent mistake, he was given the ability to read emotions, but with a cut-off switch that would disable his sensors when others’ emotions were too high. That was a good idea in theory, but the problem was his own emotions were cut off as well.

    Another major issue that he has no Ether capabilities. Nearly all of his Ether output is used for his ability to detect others emotions, leaving no room to use it for individual abilities. The techs he uses (listed below) are used with special batteries made by Eric Pagrima to mimic Ether, but they are all purely electrical. This was only meant to be a temporary solution until he could disperse the ether output in Lunaris more efficiently to allow for a wider range of abilities.

    As well as being functionally flawed, Lunaris lived an isolated life with only Dr. Pagrima. He was raised to learn, only given the opportunity to study mountains of information using the newly formed United Scientia Network. He enjoyed learning, but was getting tired of just reading and wanted to experience things for himself. Dr. Pagrima kept promising that after he was able to fix Lunaris’ issues, he would allow him to travel to different planets, but until then it wouldn’t be a good idea.

    Dr. Pagrima told him it would only be a few months after his creation that everything would be complete, but he kept moving the time back when it was getting close. The few months turned into over three years, and Lunaris had grown tired of waiting and lost his respect for his creator. It was then he decided to go off into the universe on his own and finally experience the wonderful places and things he had heard of.



    How You Ended Up Here: (TC 4778) After Lunaris left from Dr. Pagrima He had heard of many of the different stories that transpired since the Miltian conflict, all the way up to the U.M.N Shutdown. He was intrigued by Lost Jerusalem, and decided that he wanted to go there and help with the research that was going on. He basically hitch-hiked his way to Fifth Jerusalem on the U.S.N., there he made his way to the First Jerusalem Recolonization Committee. Being a well-educated Observational Realian with such a unique skillset, he was hired immediately to assist.

    (TC 4779) Once transported to the U.S.N. Satellite colony of First Jerusalem, he was appointed to work for an Excavation and Research Squad. This was exactly what he wanted, and he was extremely excited to meet with his team and get started with his work. At the time he was just a junior worker, and his team wasn’t too fond of him after hearing he could read their emotions. Though regardless of their feelings, he was still very good for the team, so they put up with him. Some started to warm up to him, and begin trusting him, but it wasn’t until a major accident with his coworkers that he gained their complete trust.

    (TC 4780) They found an ancient underground research lab that was overrun with Gnosis. The squad was attacked before they could manage to fight back, and the Commander and another team member were killed. Everyone’s emotions went crazy, which caused Lunaris’ emotions to turn off. He was able to react quickly and get the remaining five members out safely. Once they got out and back to the Satellite colony, they respected and admired him.

    The squad now needed a new Commander, and all the members were in favor of Lunaris being the one. He took the offer and, after getting one more replacement for the squad, they have worked well together under his command. Since then, he has been leading them through many expeditions in search of what secrets lie beneath First Jerusalem’s surface.


    Family: Father/Creator: Dr. Eric Pagrima.


    Relationships

    Arylett Charnoa: She has worked with him in the past when he was getting new members for his squad. He always requests her because she is the easiest for his emotions to handle. Everyone else’s emotions throw him off track, but she remains calm and straightforward. He finds her to be a little boring, but has taken a liking to her due to her work ethic.


    His Squad Members:

    Hazel Narston: Second in Command to Lunaris and the teams Chief Researcher. She has been a member of Scientia for a long time, and she is very hard-headed and defensive. Won’t hesitate for a second to protect her fellow members.

    Jerico Wells: A dedicated scientist who has been studying Lost Jerusalem for decades. Has a tendency to get overexcited and makes rash decisions. Hazel always has to keep him in line.

    Willard Gruntz: Formerly part of, what was essentially, Vector’s military force. His main purpose is to protect the team by combating the Gnosis, or whatever other threats might arise.

    Patricia Galford: An expert is Archeology. Her purpose is to date and maintain proper safekeeping of ancient artifacts. Any technology from the era of Lost Jerusalem sends her into an excited frenzy.

    Maric Trotskavor: The group’s medic. He specializes in Healing Ethers and always carries the necessary supplies and nanomachines to keep everyone healthy.

    Melissa Tourmaline: The newest member of the group. She’s young and inexperienced, she is to assist Hazel in her studies of First Jerusalem. Being new though, she is uncomfortable with Lunaris ability to read her emotions.



    BATTLE



    Focus: Physical and Electricity based attacks.


    Weapon(s):  Staff with one end looking like a pair of lightning bolts, and the other end looking like a pair of wings. The wings can fold out and lock into position, turning the staff into a bow for long ranged combat.


    Tech/Ether: Hilbert Effect: Used to pull the Gnosis into the Real Number Domain, also great for disrupting machines and electronics.

    Thunder Spear: His staff is charged with thousands of volts of electricity, then it is throw in a straight line. Enemies too close as it flies by are electrocuted, and the remainder of electricity left is unleashed into whatever is hits.

    Soaring Rift: Uses his staff to vault himself into the air, then he flips and swings at the enemy with great force, attempting to split them in two.

    Rain of Thunder: Using his bow, he fires a flurry of pre-charged arrows into the air striking many enemies from above.



    No Ether Abilities. Most of his Ether output is used for his ability to detect others emotions, leaving no room to use it for individual abilities. The techs above are used with special batteries made by Eric Pagrima to mimic Ether, but they are all purely electrical.

    OTHER

    Nothing needed here as of now. Will update later if necessary.

      Current date/time is Fri Apr 26, 2024 11:54 am