katimus_prime: No...Thank YOU!(and whover else helped work on this site)
After seeing this site design I am thinking of making a desktop theme in the same vein but I have to think about how I am going to lay things out. I really like this black on neonish green text, and the borders..man they are so awesome. I really want to see how I can incorporate those borders in a desktop theme...maybe it looks better in my mind then it might in real life. Wont know till I try.
katimus_prime wrote:what with KOS-MOS' appearances in recent Namco fighting games after and simultaneous with the release of Monolith's works with Nintendo (Soma Bringer, Xenoblade).
Can you elaborate more on this? I apologize, I am not too familar with what Namco is doing these days. Were Xenosaga properties actually in recent games?
katimus_prime wrote:This probably seems exceedingly dull of me, but I would love to take a look at the contract between Namco and Monolith, myself.
You know, I bet this infomation could possibly be in their financial statements around the time that they were sold to Nintendo. As they are a public company they are required to disclose anything and everything to shareholders and the public for investment purposes, it is just a matter of digging through their financial statements. The issue is that this documentation is probably in Japanese only. While Google translate does an amazing job translating many languages, it is not soo good in Japanese unfortunetly.
This reminds me of a recent story. When I became absolutely obsessed with Xenosaga a few months ago, I went to Monolith Soft's website and started to traverse through everything. I landed on their jobs page. I saw some programming positions that seemed quite intriguiging. One thing that suprised me a bit was the following rule: Rejected applicants can reapply after 1 year. If applicant is rejected again, applicant must never apply again.
I felt that was a bit harsh but they are probably very busy and do not have time to go through many resumes. I dont know, thats just my opinion. It just seems harsh. Since I dont know Japanese I wouldnt qualify anyway
katimus_prime wrote:..that would indicate a start date of production of around 2016
That would be awesome! It feels less and less likely to happen as every day passes. I just feel very saddened as to what has happened to Nintendo the last year. They made a conscious decision to design the Wii U as they did but I feel that they missed out on a big oppertunity that the other two console manufacturers took advantage of. The whole point of the PS4 and the Xbone design is that developers are fed up. Games are getting too expensive to produce and anything that makes it easier and cheaper would be embraced. By not only making it as easy as possible to make games but also giving them all the performace they wanted, both sony and microsoft will hopefully see some unique games from third party developers this generation. And it will be super easy to port games between the two systems and the pc. Three sources of income for essentially one development budget. The Wii U does not have this advantage and so others may skip over the Wii U.
Nintendo has to now deal with the cards they played and I hope that means Monolith Soft will be allowed the budget to create some amazing experiences this generation. My worry is that if Monolith does not produce sales and Nintendo continues to suffer, Monolith and others may get the boot. I dont know what that would entail. It could mean they get sold, shut down, or forced to stop production on new titles and just focus on assisting nintendo teams with game development such as what they are doing at their kyoto studio now.
kare_reiko: Hmm that is interesting. Do you have any source on that? Nintendo and Namco seem to be on good terms, I am sure if there was a desire to do some collaboration, Namco would be willing. I don't think Nintendo has that will these days. They have bigger fish to fry at the moment.
Also, do you know if Namco owns 100% of the rights? If so, then they could theoretically have another developer pick up where Monolith left off. This many not make Monolith happy though....
Yikari: Thanks for the heads up. Upon looking up Super Robot Wars, it seems like they are still making sequels for this game? Do you know when was the most recent time a Xenosaga IP was involved in this or another game?
Were these guest appearances on Nintendo Consoles or some other consoles? This could help explain who has rights as if Nintendo has any stake in Xenosaga then they would only want to license it for Nintendo consoles(or not?)
Can anyone explain what exactly happened between the development of Xenosaga 1 and 2? It seems like there is a huge back story of all parties having a falling out and people quitting and getting fired. What actually happened? None of this seems to be documented anywhere?
Thank You for keeping this conversation going. It is really enjoyable!